Recommended for Ages 8 & up 2-5 Players 40-80 minute playtime
Description: In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! Reimplements:
Vinci released in 1999
Re-implemented by:
Small World Underground released in 2011 Small World Designer Edition released in 2014
Clarifications: available in a pinned forum post. Computer version For iPad only. Only 2 players, and limited races and powers as of its release. http://boardgamegeek.com/thread/520553/ipad-app-gets-big-promotion But now with AI for solo play. http://www.boardgamegeek.com/thread/541710/ipad-version-gets-an-ai-for-solo-play As of August 2010, the full Cursed! and Grand Dames of Small World expansions are available as in-game purchases. http://www.boardgamegeek.com/thread/553243/small-world-for-ipad-1-1 Awards
2011 Ludoteca Ideale Italy 2010 GAMES - Game of the year 2010 JoTa - Best Family Game Critic/Audience 2010 JoTa - Best Game with War Audience 2010 Guldbrikken, Juryens specialpris Jury Special Prize, Denmark, Winner 2010 Gouden Ludo Flanders, Nomination 2010 Golden Ace - French Game of the Year, Jury Prize winner 2010 Meeples Choice Award 2009 2009 Bruno Faiduttis Game of the Year 2009 Games Magazine Game of the Year, Game of the Year, Winner 2009 Tric Trac dOr France, Game of the Year, Winner 2009 Joker Awards Belgium, Adult Game of the Year, Winner
Online Play
Vassal module PBEM, real-time
Microbadges
Others microbadges related: Components:
4 Maps 2 x Double-Sided Boards 6 Player Summary Sheets 14 Fantasy Race Banners 1 Blank Fantasy Race Banner 168 Matching Race Tokens 15 x Amazons, 8 x Dwarves, 11 x Elves, 10 x Ghouls, 13 x Ratmen, 20 x Skeletons, 18 x Sorcerers, 11 x Tritons, 11 x Giants, 11 x Halflings, 10 x Humans, 10 x Orcs, 10 x Trolls, 10 x Wizards 18 Lost Tribe Tokens 20 Unique Special Power Badges 1 Blank Special Power Badge 10 Troll Lairs 6 Fortresses 9 Mountains 5 Encampments 2 Holes-in-the-Ground 2 Heroes 1 Dragon 109 Victory Coins 30 x 10, 24 x 5, 20 x 3, 35 x 1 1 Reinforcement Die 1 Game Turn Marker 1 Rules Booklet
Board Game Geek Category(s): Fantasy Fighting Territory Building
Board Game Geek Mechanic(s): Area Majority / Influence Area Movement Dice Rolling Increase Value of Unchosen Resources Variable Player Powers Victory Points as a Resource
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '